Shadow Blight
Shadow Blight
Small plant, neutral evil
- Armor Class 13 (natural armor)
- Hit Points 65 (10d6+30)
- Speed 40 ft.
- STR
13 (+1) - DEX
15 (+2) - CON
16 (+3) - INT
5 (-3) - WIS
16 (+3) - CHA
3 (-4)
- Skills Stealth +4
- Damage Vulnerabilities fire
- Damage Resistances cold, necrotic
- Condition Immunities blinded, deafened
- Senses blindsight 60 ft. (blind beyond this radius), passive Perception 13
- Languages -
- Challenge 1 (200 XP)
- False Appearance. While the shadow blight remains motionless, it is indistinguishable from the stump of a dead tree.
Actions
- Frozen Shadow Tendril. Melee Spell Attack: +5 to hit, reach 10 ft., one target. Hit: 7 (2d6) cold damage plus 3 (1d6) necrotic damage.
- Animate Plants (Recharges after a Short or Long Rest). The shadow blight magically animates 1d4 plants within 60 feet of it, turning them into awakened shrubs under its control. These plants' attacks deal an additional 3 (1d6) necrotic damage. If the shrubs are not destroyed before 1 hour passes, they become new shadow blights.