Shadow Fey
Shadow Fey
Medium humanoid, lawful evil
- Armor Class 15 (chain shirt)
- Hit Points 31 (7d8)
- Speed 30 ft.
- STR
10 (+0) - DEX
14 (+2) - CON
10 (+0) - INT
11 (+0) - WIS
11 (+0) - CHA
13 (+1)
- Skills Arcana +2, Perception +2
- Senses darkvision 60 ft., passive Perception 12
- Languages Common, Elvish, Umbral
- Challenge 1/4 (50 XP)
- Fey Ancestry. The shadow fey has advantage on saving throws against being charmed, and magic can't put it to sleep.
- Innate Spellcasting. the shadow fey's innate spellcasting ability is Charisma. It can cast the following spells innately, requiring no material components.
1/day: misty step (when in shadows, dim light, or darkness only) - Sunlight Sensitivity. While in sunlight, the shadow fey has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.
- Traveler in Darkness. The shadow fey has advantage on Intelligence (Arcana) checks made to know about shadow roads and shadow magic spells or items.
Actions
- Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
- Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.