Shadow Fey Forest Hunter
Shadow Fey Forest Hunter
Medium humanoid, lawful evil
- Armor Class 15 (chain shirt)
- Hit Points 104 (19d8+19)
- Speed 30 ft.
- STR
12 (+1) - DEX
18 (+4) - CON
12 (+1) - INT
11 (+0) - WIS
12 (+1) - CHA
16 (+3)
- Saving Throws Dex +7, Con +4, Cha +6
- Skills Arcana +3, Perception +4, Stealth +10, Survival +4
- Senses darkvision 60 ft., passive Perception 14
- Languages Common, Elvish, Umbral
- Challenge 5 (1,800 XP)
- Fey Ancestry. The shadow fey has advantage on saving throws against being charmed, and magic can't put it to sleep.
- Innate Spellcasting. the shadow fey's innate spellcasting ability is Charisma. It can cast the following spells innately, requiring no material components.
3/day: misty step (when in shadows, dim light, or darkness only) - Sneak Attack (1/turn). The shadow fey forest hunter does an extra 7 (2d6) damage when it hits a target with a weapon attack that had advantage, or when the target is within 5 feet of an ally of the forest hunter that isn't incapacitated and the forest hunter doesn't have disadvantage on the attack roll.
- Sunlight Sensitivity. While in sunlight, the shadow fey has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.
- Traveler in Darkness. The shadow fey has advantage on Intelligence (Arcana) checks made to know about shadow roads and shadow magic spells or items.
Actions
- Multiattack. The shadow fey makes two ranged attacks.
- Rapier. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
- Longbow. Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 7 (2d6) poison damage.