Skull Drake
Skull Drake
Medium dragon, neutral
- Armor Class 15 (natural armor)
- Hit Points 75 (10d8+30)
- Speed 40 ft., burrow 10 ft., fly 60 ft.
- STR
16 (+3) - DEX
17 (+3) - CON
16 (+3) - INT
8 (-1) - WIS
12 (+1) - CHA
10 (+0)
- Saving Throws Dex +5, Wis +3
- Skills Intimidation +2, Perception +3, Stealth +5
- Damage Vulnerabilities radiant
- Damage Resistances poison
- Damage Immunities necrotic
- Condition Immunities poisoned
- Senses darkvision 60 ft., passive Perception 13
- Languages Common, Draconic
- Challenge 3 (700 XP)
- Keen Smell. The skull drake has advantage on Wisdom (Perception) checks that rely on smell.
- Sunlight Sensitivity. While in sunlight, the skull drake has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
- Multiattack. The skull drake makes two bite attacks.
- Bite. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
- Necrotic Breath (Recharge 6). The skull drake exhales a 15-foot cone of noxious, black gas. Each creature in the area must make a DC 13 Constitution saving throw, taking 14 (4d6) necrotic damage on a failed save, or half as much damage on a successful one. A creature reduced to 0 hp by this damage dies.