Wasteland Dragon Wyrmling
Wasteland Dragon Wyrmling
Medium dragon, chaotic evil
- Armor Class 17 (natural armor)
- Hit Points 60 (8d8+24)
- Speed 30 ft., burrow 15 ft., climb 30 ft., fly 50 ft.
- STR
17 (+3) - DEX
10 (+0) - CON
17 (+3) - INT
12 (+1) - WIS
11 (+0) - CHA
13 (+1)
- Saving Throws Dex +2, Con +5, Wis +2, Cha +3
- Skills Perception +2, Stealth +2
- Damage Immunities force
- Senses blindsight 10 ft., darkvision 60 ft., passive Perception 12
- Languages Draconic
- Challenge 3 (700 XP)
Actions
- Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) piercing damage.
- Warped Energy Breath (Recharge 6). The dragon blasts warped arcane energy in a 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 22 (5d8) force damage on a failed save, or half as much damage on a successful one.