Weeping Treant
Weeping Treant
Huge plant, neutral
- Armor Class 17 (natural armor)
- Hit Points 105 (10d12+40)
- Speed 30 ft.
- STR
21 (+5) - DEX
8 (-1) - CON
20 (+5) - INT
12 (+1) - WIS
16 (+3) - CHA
11 (+0)
- Damage Resistances bludgeoning and piercing
- Senses darkvision 60 ft., passive Perception 13
- Languages Common, Druidic, Elvish, Sylvan
- Challenge 6 (2,300 XP)
- Siege Monster. The treant deals double damage to objects and structures.
- Treespeech. A weeping treant can converse with plants, and most plants greet them with a friendly or helpful attitude.
- Acidic Tears. Thick tears of dark sap stream continuously down the treant's face and trunk. These tears are highly acidic - anyone who attacks the treant from a range of 5 feet or less must succeed on a DC 15 Dexterity saving throw or take 6 (1d12) acid damage from splashed tears. This acidic matter continues doing 6 (1d12) acid damage at the start of each of the creature's turns until it or an adjacent ally uses an action to wipe off the tears or three rounds elapse.
Actions
- Multiattack. The treant makes three slam attacks.
- Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., single target. Hit: 15 (3d6 + 5) bludgeoning damage.
- Rock. Ranged Weapon Attack: +8 to hit, range 60/180 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.