Wolpertinger
Wolpertinger
Tiny monstrosity, unaligned
- Armor Class 13 (undefined)
- Hit Points 9 (2d4+4)
- Speed 30 ft., burrow 10 ft., fly 30 ft.
- STR
6 (-2) - DEX
16 (+3) - CON
14 (+2) - INT
5 (-3) - WIS
12 (+1) - CHA
6 (-2)
- Senses darkvision 60 ft., passive Perception 11
- Languages -
- Challenge 1/4 (50 XP)
- Charge. If the wolpertinger moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 2 (1d4) piercing damage.
- Flyby. The wolpertinger doesn't provoke an opportunity attack when it flies out of an enemy's reach.
- Standing Leap. The wolpertinger's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
Actions
- Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
- Gore. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
- Keening (Recharge 6). The wolpertinger emits a piercing shriek. Each creature within 30 feet that can hear the wolpertinger must succeed on a DC 13 Constitution saving throw or be deafened for 1 minute. A beast with an Intelligence of 4 or lower that is in the area must also succeed on a DC 13 Wisdom saving throw or be frightened until the beginning of its next turn.