Worg
Worg
Large monstrosity, neutral evil
- Armor Class 13 (natural armor)
- Hit Points 26 (4d10)
- Speed 50 ft.
- STR
16 (+3) - DEX
13 (+1) - CON
13 (+1) - INT
7 (-2) - WIS
11 (+0) - CHA
8 (-1)
- Skills Perception +4
- Senses darkvision 60 ft., passive Perception 14
- Languages Goblin, Worg
- Challenge 1/2 (100 XP)
- Keen Hearing and Smell. The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
- Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.