Young Brass Dragon
Young Brass Dragon
Large dragon, chaotic good
- Armor Class 17 (natural armor)
- Hit Points 110 (13d10+39)
- Speed 40 ft., burrow 20 ft., fly 80 ft.
- STR
19 (+4) - DEX
10 (+0) - CON
17 (+3) - INT
12 (+1) - WIS
11 (+0) - CHA
15 (+2)
- Saving Throws Dex +3, Con +6, Wis +3, Cha +5
- Skills Perception +6, Persuasion +5, Stealth +3
- Damage Immunities fire
- Senses blindsight 30 ft., darkvision 120 ft., passive Perception 16
- Languages Common, Draconic
- Challenge 6 (2,300 XP)
Actions
- Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
- Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
- Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
- Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons.
**Fire Breath.** The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one.
**Sleep Breath.** The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.