Young Red Dragon
Young Red Dragon
Large dragon, chaotic evil
- Armor Class 18 (natural armor)
- Hit Points 178 (17d10+85)
- Speed 40 ft., climb 40 ft., fly 80 ft.
- STR
23 (+6) - DEX
10 (+0) - CON
21 (+5) - INT
14 (+2) - WIS
11 (+0) - CHA
19 (+4)
- Saving Throws Dex +4, Con +9, Wis +4, Cha +8
- Skills Perception +8, Stealth +4
- Damage Immunities fire
- Senses blindsight 30 ft., darkvision 120 ft., passive Perception 18
- Languages Common, Draconic
- Challenge 10 (5,900 XP)
Actions
- Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
- Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 3 (1d6) fire damage.
- Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
- Fire Breath (Recharge 5-6). The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 56 (16d6) fire damage on a failed save, or half as much damage on a successful one.