Zombie
Zombie
Medium undead, neutral evil
- Armor Class 8 (undefined)
- Hit Points 22 (3d8+9)
- Speed 20 ft.
- STR
13 (+1) - DEX
6 (-2) - CON
16 (+3) - INT
3 (-4) - WIS
6 (-2) - CHA
5 (-3)
- Condition Immunities poisoned
- Senses darkvision 60 ft., passive Perception 8
- Languages understands the languages it knew in life but can't speak
- Challenge 1/4 (50 XP)
- Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
- Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.